XDS 2016: Shotgun and the Integrated Pipeline

Louai Uncategorized 0 Comments

Chris Wren at E.A. invited me back to present at the External Development Summit due to the popularity of my 2014 talk there. I co-presented with Autodesk’s Eli Rarey, and it was a blast! I had an amazing response to our talk and I met allot of very talented people while I was there, all in the beautiful city of Vancouver, …

GDC 2016 Presentation on Pipeline Deployment

Louai Uncategorized 0 Comments

I was greatly flattered to speak at the Technical Art Bootcamp for GDC 2016, at the invitation of the bootcamp organizer, Jeff Hanna! I had great fun and was honored to speak at the premiere industry event. A video version of my presentation is below, and you can find a subscription only recording of the GDC session on Vault.

The Creative Machine

Louai Uncategorized 0 Comments

At the flattering invitation of Shotgun Software I presented the state of the High 5 Games asset pipeline at the External Development Summit 2014. XDS is a game industry convention focused on developers that use external studios and developers for their products. It was a fascinating group of people and I had a great response to my presentation. It inspired me to …