At the flattering invitation of Shotgun Software I presented the state of the High 5 Games asset pipeline at the External Development Summit 2014. XDS is a game industry convention focused on developers that use external studios and developers for their products. It was a fascinating group of people and I had a great response to my presentation. It inspired me to take some of the content I prepared and write an article on Medium, which I’ve been quite smitten with. I also posted a shortened version of the tool demo on the home page.